Boush – The Tinker
Boush – The Tinker-Goblin engineering was always innovative, but Boush brought it to such extreme that most refuse to believe that his powers lie in machine and rather think that he fights with magic. He can shoot focused light and homing projectiles as powerful and as flashy as most destructive Elven Arcane spells. It is said that not even best Necromancers can raise armies comparable to seemingly endless amount of clockwork goblins that Boush can easily summon. And while some refuse to believe in his machinery skills and other call him the master artist of engineering, none can deny the destructive force of his goblin.
Before attempting to use this hero, you should see the first finger, do you have a fairly long fingers and nimble? Yep, this hero requires the wearer to use most of the keyboard keys, even your sixth item slot should also be filled with items that could be used (active). In addition to 'fast finger', you also must have a good sense, not to spoil the party even your finger speed.
So, be prepared to use almost all your fingers .. ^ ^. IceFrog dedicate to all of you, Hero's most dangerous nukers LATE GAME.
When using tinker?
Do not Pick When ..
1. If your opponent was Nortrom and Pugna (anti spammer / spell combo)
2. Tim you lack initiator war / gank.
3. You do not like the hero mainin active skillnya all.
4. Finger left hand was injured, keselo, cramps, etc.: D
Pick that ..
1. If your opponent is wearing a lot of carry-hero hero.
2. You need permadisable / permasilent.
3. Quite nimble fingers, Fast Hand!
4. Need pusher / defender global
5. You want Holyshit! ^ ^
Advantages and Disadvantages
excellence
1. Including nukers terrible. Up Late though.
2. Got rearm the spell cooldown refreshes whole.
3. Hero with the second highest mobility. (After the fourth Meepo BoT.)
4. Laser makes her miss 100% which means reducing DPS carry almost any hero except that bring MKB.
weakness
1. It includes severe INT to INT hero, but he spammers. (just 2.2/level!)
2. HP includes its very bad.
3. AGI its very slow.
4. Last Word and Nether Ward (Described Worst Enemies.)
SKILL
Laser
Fires an intense beam of light at a target, dealing damage. Deals precise damage.
Level 1-80 damage, 100% chance to miss on the primary target for 3 seconds.
Level 2-160 damage, 100% chance to miss on the primary target for 3 seconds.
Level 3-240 damage, 100% chance to miss on the primary target for 3 seconds.
Level 4-320 damage, 100% chance to miss on the primary target for 3 seconds.
Mana Cost: 95/120/145/170
Cooldown: 14 seconds
Heat Seeking Missile
The Tinker fires a rocket at the nearest visible enemy hero. Range of 2500.
Level 1-100 damage. 2 targets.
Level 2-175 damage. 2 targets.
Level 3-250 damage, 2 targets.
Level 4-325 damage, 2 targets.
Mana Cost: 120/140/160/180
Cooldown: 25 seconds
March Of The Machine
Calls in hordes of robotic goblins to destroy your enemies. Range: 300
Level 1-16 damage / goblin.
Level 2-24 damage / goblin.
Level 3-32 damage / goblin.
Level 4-40 damage / goblin.
Mana Cost: 145/150/165/190
Cooldown: 35 seconds
Area Of Effect (AOE): 900 * / 50 ** / 150 ***
Duration: 6 seconds
Rearm
Instantly reloads the Tinker `s weapons.
Level 1 - 3 seconds to rearm.
Level 2 - 2 seconds to rearm.
Level 3 - 1 second to rearm.
Mana Cost: 150/250/350
Cooldown: 0
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