Friday, January 18, 2013

Rhasta - The Shadow Shaman

Rhasta - The Shadow Shaman


Rhasta - The Shadow Shaman

Rhasta - The Shadow Shaman-Once a gifted troll witch doctor, young Rhasta was well versed with the secrets of voodoo magic. When the war between the Sentinel and the Scourge Began, Rhasta, then a Shadow Hunter, offered his allegiance to the Sentinels to Vanquish the Scourge once and for all. While he was gifted as a witch doctor, Rhasta is a genius as a shadow hunter, exceeding his master by mastering the art of summoning multiple serpent wards, binding enemies for a short time and casting elemental lightning to several units.

INTRO

Rhasta is a disabler. The best way is to play it like he mainin lion, or other disabler hero2. He did not fit into a tanker or DPS. Although he juag including great pusher, you still have to build jamming him into disabler.


Advantages and Disadvantages

EXCELLENCE
1. One of the best disabler
2. Very easy to 'counter' Push
3. Very easy creeping (with ether shock)
4. Had one of the best skills to destroy tower
5. INT growth is very good.


WEAKNESSES
1. Enemies carrying PHASE BOOTS. (Can escape from your snakes)
2. Very FRAGILE (HP and armor bit)
3. Disable = Disable the enemy yourself (termination)
4. Hero with the third worst MS .. after techies and rylai
5. ALWAYS be the first target of the enemy at war

SKILL


Ether Shock


Calls forth a cone of lightning, hitting multiple enemy units for damage.
Level 1-75 damage to 3 targets.
Level 2-150 damage to 4 targets.
Level 3-225 damage to 6 targets.
Level 4-300 damage to 7 targets.

Casting range: 600
Area of ​​Effect: 200
Mana Cost: 95/105/135/160
Cooldown: 8

Voodoo

Transforms an enemy unit into a random critter, disabling special Abilities.
Level 1 - Turns enemy into critter, lasts 1:25 seconds.
Level 2 - Turns enemy into critter, lasts 2 seconds.
Level 3 - Turns enemy into critter, lasts 2.75 seconds.
Level 4 - Turns enemy into critter, lasts 3.5 seconds.

Casting range: 500
Mana Cost: 110/140/170/200
Cooldown: 13


Shackles

Magically binds a target enemy, so that it can not move or attack and deals 40 damage per second.
Level 1 - Lasts 2.5 seconds.
Level 2 - Lasts 3:25 seconds.
Level 3 - Lasts 4 seconds.
Level 4 - Lasts 4.75 seconds.

Casting range: 400
Mana Cost: 110/130/155/185
Cooldown: 16

Mass Serpent Ward

Summons 8 immobile serpentine wards to attack enemies. The wards last 45 seconds and are immune to magic.
Level 1 - Summons 8 Serpent Wards, roomates have 39-43 (53-59 *) damage.
Level 2 - Summons 8 Serpent Wards, roomates have 54-58 (74-79 *) damage.
Level 3 - Summons 8 Serpent Wards, roomates have 69-73 (94-100 *) damage.

Mana Cost: 200/350/600
Cooldown: 110
(*) Damage to ahganim's Scepter.

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