Friday, January 18, 2013

Tiny - The Stone Giant

Tiny - The Stone Giant

Tiny - The Stone Giant

Tiny - The Stone Giant-Looming from the rocky Crags of Ashenra, the stone giants are born from the mountain itself. Tiny, a newly born giant, although small in size, has the strength of a hill. With his supreme strength, he is Able to launch anything into the air, Including huge amounts of soil to cause avalanches around his enemies. Because of his Craggy exterior, enemies have a hard time attacking him. Over time, Tiny's body will grow bigger as the magnetic forces deep inside his granite heart pull rocks and soil to his rugged stone form.

INTRO

Ussualy Tiny was built as primary ganker and support disabled. Skill stun her and toss that 'fun' really, really well as an opener ganker. So this Build ganker-support for Tiny.

By using two high-damage skillnya that very big, easy for him to kill most hero-hero AGILITY and INTELLIGENCE in early and mid game.

Tiny is dominating dual lane, especially if it's a combo with another stunner. One more thing that is important as well because he's tiny strenght hero who has the highest base attack damage (Grow) and ANTI-Melee Craggy, in the tiny war should always be in the front row.


Advantages and Disadvantages

EXCELLENCE
1. Highest base attack damage (level 3 grow)
2. had 2 nuke skill (avalanche and toss), VERY useful for ganker.
3. Ganker and best pusher with the big loss anyway.
4. Including the few heroes who can overcome STR INT hero in early game.
5. Anti-Melee, tough melee enemies touched.

WEAKNESS

1. Verysevere attack speed, the ultimate skill reduces attack speed as well.
2. Low MP, in the late game only MP not to 600. (No item which adders)
3. Movement speed is far below the average (perhaps due to too big)
4. Because he is a tanker, in the war he was always targeted to be killed


SKILL

Avalanche

Bombards an area with rocks stunning and damaging enemy land units. Casting range 600. AOE 200.
Level 1-100 damage and stun
Level 2-180 damage and stun
Level 3-260 damage and stun
Level 4-300 damage and stun
Mana Cost: 120
Cooldown: 20 Seconds

Toss

Tiny grabs the nearest unit, friend or foe, and launches them at a location. Upon landing, the unit deals damage in an area as well as receiving 20% ​​of that damage to Themselves (this damage increases as your size increases). Can not toss Dragon Knight in Elder Form. Area of ​​effect 300 (target), 275 (tossed)
Level 1-75 damage.
Level 2-150 damage.
Level 3-225 damage.
Level 4-300 damage.
Mana Cost: 120
Cooldown: 15 Seconds
Casting Range: 1300

Craggy Exterior

Tiny's body is made of solid granite, Causing great pain to those who attack it. Whenever a melee unit attacks Tiny, there is a chance that they will be stunned for 1.2 seconds.
Level 1 - 2 armor bonus. 6% chance, 25 stun damage
Level 2 - Bonus 3 armor. 12% chance, 35 stun damage
Level 3 - 4 armor bonus. 18% chance, 45 stun damage
Level 4 - 5 armor bonus. 24% chance, 55 stun damage

GROW

Greatly increases Tiny's power and size, but does so at the cost of his attack speed. Improves toss damage and slightly increases movespeed.
Level 1-50 bonus damage, 20% reduced attack speed. Increases the damage taken by the tossed unit to 35% (50% *)

Level 2-100 bonus damage, 35% reduced attack speed. Increases the damage taken by the tossed unit to 50% (65% *)

Level 3-150 bonus damage, 50% reduced attack speed. Increases the damage taken by the tossed unit to 65% (80% *)

Know jg, passively each naikin this skill will get a bonus of 20 tiny movement speed (the further the reach of his feet). Friends antecedent toss still only got 20% of the damage toss.


(*) With Aghanim's Scepter. You instantly have a tree trunk (wkowko)


Picks up a tree to give the Stone Giant bonus damage against buildings, cleave and Increased attack range.

Attack range increased to 235. give effect to demolish the attack 1.75x damage to buildings. Effect cleave 50% in 400 AoE

Darchrow - The Enigma

Darchrow - The Enigma


Darchrow - The Enigma

Darchrow - The Enigma-The result of a collapsed star Entombed within a field of elemental magic, Darchrow is one of the most dangerous beings in existence, consuming Hundreds of worlds into the void of his hate and hunger. He is not above using his own allies as portals for his own servants to come through. Capable of manipulating both void and shadow in combat, his greatest pleasure is to release the oblivion within him upon the world, creating an abyss that draws enemies ever closer to destruction.

INTRO


When was the last time you see the sky at night? If you really pay attention to the night sky you can find millions or billions of grains of a mysterious object in the sky that position will not be mapped.

Among the billions of beautiful beads, there is a small dark granules are slightly different from the others. Ever seen it? I hope not .. as granules that one of the most dreaded terror hides in the history of a vacuum.

With the ability to master the ENIGMA, it will form granules BLACK HOLE, originally a mysterious incident occurred in a vacuum. Natural phenomena of the universe now, it will be formed in front of our eyes, absorbing everything around it and take you to get to .....
# $% & @??!

Advantages and Disadvantages


EXCELLENCE
1. Disable Area Has Best.
2. Very easy for creeping / and PUSH.
3. Growth INT second best (after Pugna)
4. Not overly dependent on the item (except dagger)
5. Includes Ganker highly competent (^ ^


WEAKNESSES
1. easy to kill, and often become casualties ..
2. Ulti Cooldown Most OLD!!
3. AGI is very poor growth (indeed jg ga really needed anyway: P)
4. Attack range is slightly shorter than the average (500)
5. Ulti Channeling spell (easily defeated)

SKILL

Malefice

Focuses Darchow `s hatred on a target, Causing it to take damage over time and Become repeatedly stunned.
Level 1-40 damage every 2 seconds.
Level 2-40 damage every 2 seconds.
Level 3-65 damage every 2 seconds.
Level 4-65 damage every 2 seconds.

Casting range: 600
Duration: 2/4/4/6
Mana Cost: 110/130/150/160
Cooldown: 15

Demonic Conversion

Splits a creep into 3 Malevolent aspects of itself, coming under your control.
Level 1 - spawns 3 Lesser Eidolons, lasts 35 seconds.
Level 2 - spawns three Eidolons, lasts 35 seconds.
Level 3 - spawns 3 Greater Eidolons, lasts 35 seconds.
Level 4 - spawns 3 Dire Eidolons, lasts 35 seconds.

Casting range: 700
Mana Cost: 170
Cooldown: 35

Midnight Pulse

Steeps an area in dark magic, Causing all opponents who dare enter to take damage.
Level 1 - 3% max life lost per second.
Level 2 - 4% max life lost per second.
Level 3 - 5% max life lost per second.
Level 4-6% max life lost per second.

Duration: 8detik
Casting range: 700
Area of ​​Effect: 400
Mana Cost: 95/110/125/140
Cooldown: 25

Black Hole

Summons the powers from the darkest abyss, creating a vortex that sucks all nearby enemies closer, dealing damage.

Level 1-30 damage at range, 60 damage close up, lasts 4 seconds.
Level 2-50 damage at range, 100 damage close up, lasts 4 seconds.
Level 3-70 damage at range, 140 damage close up, lasts 4 seconds.

Casting range: 250
Area of ​​Effect: 400 * / 500 ** / 150 ***
Mana Cost: 250/350/450
Cooldown: 200/190/180

(*) Pull AOE,
(**) Far AoE damage
(***) Close AoE damage

Eredar - The Shadow Demon

Eredar - The Shadow Demon

Eredar - The Shadow Demon


Eredar - The Shadow Demon-Long before the war of the Scourge and the Sentinel, an ancient demon named Eredar waged war on all creation. No champion of Light could match him, but he was betrayed and killed by his own underlings. However, the faintest sliver of his shadow survived; over the millenia Eredar regained a portion of his former being and grows Stronger each day, but in a twist of fate his new form was that of a Gnoll. Eredar's new form is not well suited to direct Confrontation, but he knows a number of objurations and tricks to deal with his foes; his skills include banishment, poison, curses, and darker demonic arts.

INTRO

Eredar is a support Hero, hero that still includes 'new' has some special abilities and yet never existed in DotA.

Ranging from skill Disruption, which could create 2 illusions of any hero. Then the effects of skill Amplify amplifynya random but sick. then shadow posion, the skill of stacking nuke extremely lethal, even when it has become one of the most dangerous nuke skill Lane.

But according to the people, the 'less' attractive than this hero instead of his ultimate, it can hurt but the effect of each level is not much different. But it's not a big deal right .. ^ ^

Advantages and Disadvantages

Excellence
Nuke skills is deadly. Ruler Lane Early game!!
Having the most dangerous skill Amplify Damage in DotA
Can create 2 illusions of any hero
Base damage and armor is pretty good.

Weakness
Base MS much less than the standard
STR pretty lousy.
Shadow posion Very profitable enemies take magic wand
Can be a good gangster with Necrolyte __ '

SKILL

Disruption

The Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the targets are created under Eredar's control roomates last for 6 seconds.
Level 1 - 2.5 second banish, illusions deal 30% damage, take 150% damage, and last for 5 seconds.

Level 2 - 2.5 second banish, illusions deal 40% damage, take 150% damage, and last for 5 seconds.

Level 3 - 2.5 second banish, illusions deal 50% damage, take 150% damage, and last for 5 seconds.

Level 4 - 2.5 second banish, illusions deal 60% damage, take 150% damage, and last for 5 seconds.


Cast range: 600
Mana Cost: 120
Cooldown: 25/22/19/16

Soul Cather

Ererdar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, Causing it to take Increased damage for 12 seconds.

Level 1 - 20% damage amplification
Level 2 - 30% damage amplification
Level 3 - 40% damage amplification
Level 4 - 50% damage amplification

AOE: 450;
Cast Range: 600
Mana Cost: 50/60/70/80
Cooldown: 13

Shadow Poison

Eredar casts forth a Shadowy roomates poison deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. You have small vision over affected heroes. Each stack increases the damage it would deal exponentially, up to 4 stacks.

Level 1 - Deals 50 base damage and 50 + 20/40/80/160 for each further stack
Level 2 - Deals 50 base damage and 50 + 35/70/140/280 for each further stack
Level 3 - Deals 50 base damage and 50 + 50/100/200/400 for each further stack
Level 4 - Deals 50 base damage and 50 + 65/130/260/520 for each further stack

AOE: 180
Travel Distance: 1500
Cooldown: 2.75 Seconds
Mana Cost: 50

Demonic Purge

Eredar casts a powerful demonic purge on a target enemy, removing all positive buffs. The purged the target slowly regains its movement speed over 4 seconds. At the end of the purge the target takes the damage.

Level 1-200 damage
Level 2-300 damage
Level 3-400 damage

Duration: 4 Seconds
Casting Range: 600
Mana Cost: 200
Cooldown: 50

Rotund 'cockroach - The Necrolyte

Rotund 'cockroach - The Necrolyte

Rotund 'cockroach - The Necrolyte

Rotund 'cockroach - The Necrolyte-Slain for sins of heresy by men who declared Themselves holy, death only gifted Rotund'jere with an immense wrath for the living, that he can express by sending evil spirits at his foes. Taking pleasure and growing more powerful every time a living thing dies by his hands, each step of his reeks of death, and his very presence makes Wither Living Things and rot. Now a master of torture and pain, the Necrolyte mercilessly slays any weaklings who might cross his path, always with a nasty smile on his dead face.

INTRO

Rotund'jere is a support hero, But, to play it will not be the same as other support hero, because he also includes a semi-carry. Semi carry does not mean he is quite dependent on the core item,But as a hero who has the potential to support 'more', should he have the support items as much as possible.

Rotund'jere INT hero though, he only has 2 active skills. But both the active skills which cost him not a little, and one of the skills that his delay is only 5 seconds, 5 seconds for which the cost is expensive? Which means he is very much needed capacity. If you look at the growth of his INT's including pretty, in fact it is not enough .Fortunately hero comes sadist skill, that skill that gives Mana every time he killed or deny.

Hero also has an effect similar DPS skill area. The most useful skill when war hero is the Death of the pulse, the effect is jamming heal friends ONCE attacked the enemy in AoE is quite small. You will be busy pressing hotkeys skill along the battle, because the delay only 5 seconds and can be used in many situations.

While his ultimate is schyte Reaper, he can kill anyone whose HP drops below the target in half with a spell that, because it's damage is based on the HP the target has been reduced. With ultimate 'one hit kill' it, tanker thick its not a problem to cast down.


Advantages and Disadvantages

EXCELLENCE
1. Where can get easily
2. Hero support are very useful in late game war
3. Anti best tanker, the tanker as thick as any, is not a problem for him.
4. Could be a babysitter in lane
5. One of the best support in the DotA-healer.

WEAKNESSES
1. Very fragile in early-mid game
2. Armor suck
3. The enemy will realize Heartstopper hit aura, will disrupt the process of jamming your butt.
4. MS is below the average
5. Ulti useless to enemy HP is still green.

SKILL

Death Pulse

The Necrolyte releases a wave of death from the core of his being, dealing damage to enemies and healing allies.

Level 1 - Deals 75 damage and heals 70 HP.
Level 2 - Deals 125 damage and heals 90 HP.
Level 3 - Deals 200 damage and heals 110 HP.
Level 4 - Deals 275 damage and heals 130 HP.

Area of ​​Effect: 475
Mana Cost: 125/145/165/185
Cooldown: 8/7/6/5

- Your skills are the most versatile, useful for creeping, push, defense, jamming heal at war, and when war additional AoE damage.
- AoE is not too large (450), miles to walk a little closer to the enemy to use it effectively
- Cooldown brief, but where the cost is expensive, be careful to use it in early, tp always activate the game late in the war.
- Death pulse can not be blocked by anything, bs jamming heal magic immune
- Can not be blocked by blink.
- Types magical damage, spell resistance reduced

Aura Heartstopper

The Deathly air stills the hearts of his opponents, Causing them to lose a percentage of their max health over time.

Level 1 - Deals 0.6% of the max HP of the target per second.
Level 2 - Deals 0.9% of the max HP of the target per second.
Level 3 - Deals 1.2% of the max HP of the target per second.
Level 4 - Deals 1.5% of the max HP of the target per second.


Area of ​​Effect: 1000

Sadist

Reveling in death and pain, the Necrolyte gains hp and where regeneration for killing units. Lasts 6 seconds. Hero Kills give 10 times the bonus

Level 1 - Gains 1 HP and 2 where per second.
Level 2 - Gains 2 HP and 4 where per second.
Level 3 - Gains 3 HP and 6 where per second.
Level 4 - Gains 4 HP and 10 where per second.

- You will get an additional Mana and HP regen either jamming last hit (Attack), a spell, or deny.
- If you are his last hit an enemy hero, regennya bonus 10x more.

Reaper Scythe

Brings a target to full realization of its own mortality, dealing damage based on how much life the target of is missing. Stuns for 1.5 seconds.

Level 1 - Deals 0.4 (0.6 *) damage per hit point missing and stuns.
Level 2 - Deals 0.6 (0.9 *) damage per hit point missing and stuns.
Level 3 - Deals 0.9 (1.2 *) damage per hit point missing and stuns.


Casting range: 600
Mana Cost: 175 (150 *) / 340/500
Cooldown: 100 (70 *) / 85 (70 *) / 70

Aiushtha - the Enchantrees

Aiushtha - the Enchantrees


Aiushtha - the Enchantrees

Aiushtha - the Enchantrees-Although all Dryads are Cenarius' daughters, Aiushtha is said to be his first and favorite. Because of her direct relation to him, she has Borrowed much of his powers. This is demonstrated by her control over the shy Wisps roomates she uses to heal her allies, and her ability to bring an opponent under the will of the Sentinel. Preferring ranged combat to melee, she fashioned a spear that strikes with more force the further her a target is away. Her agility is unmatched, and any opponent Attempting to kill her will find she skips ahead of them with surprising ease.

INTRO

Many underestimate Aiushta, as they say aiushta hero contest, garbage, etc.. That's because they do not know just when to play it right.

Aiushtha including the hero of the most hard to kill because it has a slower skill, the ability to control the tank unit, the ability to reduce enemy attack speed a touch, and the most important is the ability to regenerate HP very quickly even faster than the witch doctor.

The ultimate ? It's name impetus. Arrow which can damage is very amused, but also can be very SICK, depending on how long the arrow fly. Well Instead of long, straight passable, because all the information you need to play aiushtha in this guide.

Advantages and Disadvantages

EXCELLENCE

1. Very detrimental and frustrating enemy One line with arly heroes such as Zeus, etc.
2. With a range that far, it's hard touched the enemy attacks
3. Is deadly to all hero range, let alone the type of agility.
4. Quite effective against melee agility hero, and a hero strenght.
5. One of the best defensive hero with skill.


WEAKNESSES

1.Like most INT heroes, HP and armor that slightly
2. Bad status (STR, AGI, INT) even though INT, The MP is very little
3. Always Targeted Instant Kill. Such as lagoons, FOD, suicide squad, and Dagon
4. His ultimate could be blocked by orb effect.


SKILL

Untouchable

Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack. Duration 3 seconds (passive)
Level 1 - 20% IAS reduction for the attacker
Level 2 - 50% IAS reduction for the attacker
Level 3 - 80% IAS reduction for the attacker
Level 4 - 110% IAS reduction for the attacker
This skill is the most difficult role to make aiushtha touch let alone killed.


Enchant

Brings the target unit under control of Aiushtha. If the unit can not be converted, it will be slowed instead. 5.5 seconds (Hero Slow), 80 seconds (Creep Possession). Manna cost 65. Casting range 700.
Level 1 - Possession (Creep), 20% slow (Hero)
Level 2 - Possession (Creep), 30% slow (Hero)
Level 3 - Possession (Creep), 40% slow (Hero)
Level 4 - Possession (Creep), 50% slow (Hero)

Nature's Attendants

Releases a swarm of wisps to heal nearby allies in a 300 radius. Each wisp lasts 10 seconds and heals 10hp/sec. AOE 300
Level 1 - Releases 3 Wisps. 125 Mana cost
Level 2 - Releases 5 Wisps. 140 Mana cost
Level 3 - Releases 7 Wisps. 155 Mana cost
Level 4 - Releases 9 Wisps. 170 Mana cost
Here it is the fastest HP regenerations skill in DotA, wispnya sm ga bs stopped any (dummy unit), this wisp Why heal all units in 300 AoE.

Impetus

Gives strength to the Enchantress' attacks, Causing them to deal greater damage the further away the targets is. Damage type is Pure.cooldown 0 seconds. (Can autocast)
Level 1 - Deals 15% of the distance in damage. Mana cost 55
Level 2 - Deals 20% of the distance in damage.Mana cost 60
Level 3 - Deals 25% of the distance in damage.Mana cost 65

Casting Range: 550 (715 *)

* With Aghanim's Scepter
Damage impetus pure, pure alias and not reduced armor, or whatever. Can still attack spell imune, tp apt just plain attack, not damage dr impetus.

Rhasta - The Shadow Shaman

Rhasta - The Shadow Shaman


Rhasta - The Shadow Shaman

Rhasta - The Shadow Shaman-Once a gifted troll witch doctor, young Rhasta was well versed with the secrets of voodoo magic. When the war between the Sentinel and the Scourge Began, Rhasta, then a Shadow Hunter, offered his allegiance to the Sentinels to Vanquish the Scourge once and for all. While he was gifted as a witch doctor, Rhasta is a genius as a shadow hunter, exceeding his master by mastering the art of summoning multiple serpent wards, binding enemies for a short time and casting elemental lightning to several units.

INTRO

Rhasta is a disabler. The best way is to play it like he mainin lion, or other disabler hero2. He did not fit into a tanker or DPS. Although he juag including great pusher, you still have to build jamming him into disabler.


Advantages and Disadvantages

EXCELLENCE
1. One of the best disabler
2. Very easy to 'counter' Push
3. Very easy creeping (with ether shock)
4. Had one of the best skills to destroy tower
5. INT growth is very good.


WEAKNESSES
1. Enemies carrying PHASE BOOTS. (Can escape from your snakes)
2. Very FRAGILE (HP and armor bit)
3. Disable = Disable the enemy yourself (termination)
4. Hero with the third worst MS .. after techies and rylai
5. ALWAYS be the first target of the enemy at war

SKILL


Ether Shock


Calls forth a cone of lightning, hitting multiple enemy units for damage.
Level 1-75 damage to 3 targets.
Level 2-150 damage to 4 targets.
Level 3-225 damage to 6 targets.
Level 4-300 damage to 7 targets.

Casting range: 600
Area of ​​Effect: 200
Mana Cost: 95/105/135/160
Cooldown: 8

Voodoo

Transforms an enemy unit into a random critter, disabling special Abilities.
Level 1 - Turns enemy into critter, lasts 1:25 seconds.
Level 2 - Turns enemy into critter, lasts 2 seconds.
Level 3 - Turns enemy into critter, lasts 2.75 seconds.
Level 4 - Turns enemy into critter, lasts 3.5 seconds.

Casting range: 500
Mana Cost: 110/140/170/200
Cooldown: 13


Shackles

Magically binds a target enemy, so that it can not move or attack and deals 40 damage per second.
Level 1 - Lasts 2.5 seconds.
Level 2 - Lasts 3:25 seconds.
Level 3 - Lasts 4 seconds.
Level 4 - Lasts 4.75 seconds.

Casting range: 400
Mana Cost: 110/130/155/185
Cooldown: 16

Mass Serpent Ward

Summons 8 immobile serpentine wards to attack enemies. The wards last 45 seconds and are immune to magic.
Level 1 - Summons 8 Serpent Wards, roomates have 39-43 (53-59 *) damage.
Level 2 - Summons 8 Serpent Wards, roomates have 54-58 (74-79 *) damage.
Level 3 - Summons 8 Serpent Wards, roomates have 69-73 (94-100 *) damage.

Mana Cost: 200/350/600
Cooldown: 110
(*) Damage to ahganim's Scepter.

Wednesday, January 16, 2013

Sven - The Rogue Knight


Sven - The Rogue Knight

Sven - The Rogue Knight

Sven - The Rogue Knight- A follower of the great God of Order, Paladine, Sven has sworn to uphold the rights of all. Born of a Knight and a Night Elf and ostracized since birth, Sven has lead a solitary existence of meditation and training. He has come out of his wanderings determined to guard the innocent against evil.

One of the most versatile hero DotA. Of all the potential Sven can trap a lot of roles for the team, spammable stun area makes it suitable for gank, bonus armor and stat STR high to be a tanker, and DPS ultimate is God's Strength a hit sven very strong, he could be an alternative carry for the team .

So depending on where you build it, which of course takes your team.

-Advantages and Disadvantages-


EXCELLENCE

1. Tanker Hero (Strong) very strong
2. The armor is great and also a huge HP
3. The biggest damage attack in the history of DotA.

WEAKNESSES

1. AS bad
2. Most targeted opponent INT to be tortured
3. It's hard throwing stun, because he was a little MP

-SKILL-


Strom Bolt

 
A magical hammer is thrown at an enemy unit, Causing damage and stunning the target for 2 seconds.

Level 1 Deals 100 damage and stun
Level 2 Deals 175 damage and stun
Level 3 Deals 250 damage and stun
Level 4 Deals 325 damage and stun
Cooldown 15 s.
Mana cost 140.
Casting Range 600
AoE: 250
Duration: 2 sec

Great Cleave

 
Sven strikes with such force that all nearby enemies take damage.

Level 1 - 20% damage splashed
Level 2 - 35% damage splashed
Level 3 - 50% damage splashed
Level 4 - 65% damage splashed
AoE: 200

Warcry

 
With the righteous anger of one wielding justice. Sven lets loose a mighty warcry. Heartening his allies for battle. Sven and nearby allies gain 12% movement speed and increase of armor for 8 seconds.

Level 1 - 12% movement speed and + 3 armor. Cooldown 36 s.
Level 2 - 12% movement speed and + 6 armor. Cooldown 30 s.
Level 3 - 12% movement speed and + 9 armor. Cooldown 24 s.
Level 4 - 12% movement speed and + 12 armor. Cooldown 18 s.

Mana Cost: 25
AoE: 700
Duration: 7 seconds

God's Strength

 
Sven gets pumped up! Adds bonus damage for 25 seconds.

Level 1 Adds 100% damage. Mana cost 100.
Level 2 Adds 140% damage. Mana cost 150.
Level 3 Adds 180% damage. Mana cost 200.

Tuesday, January 15, 2013

King Leoric - The Skeleton King


King Leoric - The Skeleton King

King Leoric - The Skeleton King

King Leoric - The Skeleton King-Once a noble knight protecting his kingdom, the man was thrown into Hell, where he was ripped apart over and over for centuries. Now, Lucifer has thrown him back onto the soil, corrupted and mindless, as King Leoric, the Skeleton King. He marches on, leading his minions with an unfaltering gaze, knowing only one thing: the orders given to him by the dark lord himself. Able to Cripple his opponents by drawing power from the fiery depths of hell itself, King Leoric is a major threat on the battlefield. His mighty blade Allows him and others in his presence to drain the blood of their enemies. It is said that he is unkillable, and those who are struck down by his hellfire do not wake up again.

King Leoric is a hero-tanker support. Despite having skill 1 vs 1, DPS-critical and natural lifesteal very good, the main build skeleton king is Tanker. And skill is primarily for ngetank Reincarnation, free aegis to resurrect from the dead.

Advantages and Disadvantages


EXCELLENCE

- Growth excellent STR
- Ulti very unique, given two lives
- Could be a carry (got critical)
- Stun can spam (active ganker)
- Support lifesteal
- One hero 1 vs 1 most feared.


WEAKNESSES

- Base INT including the worst
- Mananya very less
- It depends by which (especially ulti)
- Melee
- Actually Reincarnation can be very detrimental

SKILL



Hellfire Blast

Leoric launches a sphere of hellfire from the end of his sword, Causing his victim to burst into flames. Deals damage and stuns for 2 seconds Followed by a 20% slow for 2 seconds.

Level 1-50 impact damage, 15 dps, stun, 20% slow
Level 2-100 impact damage, 30 dps, stun, 20% slow
Level 3-150 impact damage, 40 dps, stun, 20% slow
Level 4-200 impact damage, 50 dps, stun, 20% slow

Casting Range: 525
Mana Cost: 140
Cooldown: 8

- One skill that can spam stun, cooldown Just 8 seconds.
- Where it is very expensive cost. But still, it's just really an active skill.
- Duration 4 seconds, 2 seconds and 2 seconds stun slow and DPS
- Total damage: 80/160/230/300

Vampiric Aura

Allied melee units gain hit points when they hit enemy units.

Level 1 - Gains 10% of attack damage.
Level 2 - Gains 16% of attack damage.
Level 3 - Gains 22% of attack damage.
Level 4 - Gains 28% of attack damage.

AoE: 900

- Lifesteal Area (support) such as Vlad
- STACK with Vladmir's Offering
- STACK with lifesteal ORB (MoM, domi, satan)

Critical Strike

Gives 15% chance to do more damage on an attack.

Level 1 - 1.25 times normal damage.
Level 2 - 1.75 times normal damage.
Level 3 - 2:25 times normal damage.
Level 4 - 2.75 times normal damage.

Reincarnation

When killed, this hero will come back to life at the cost some mana.

Level 1-3 seconds delay, Slows enemies' movement speed around him by 30%
Level 2-3 seconds delay, Slows enemies' movement speed around him by 30%
Level 3-3 seconds delay, Slows enemies' movement speed around him by 30%

AoE: 700
Slow Duration: 3 seconds
Mana Cost: 140
Cooldown: 260/160/60

- Skill reincarnation. after being killed, you can live back in the position you're dead
- Enemies in 700 AoE respwn position you will be exposed slow for 4 seconds.
- Delay before life back is 4-5 seconds, a considerable time away to call for help.
- Reincarnation can not be silence (includes DOOM) you can still live.
- There will be reincarnated if you do not have enough where
- There will be reincarnated if you die in the area that can not be passed (holes, cliffs, etc.)



Monday, January 14, 2013

Boush – The Tinker

Boush – The Tinker

Boush – The Tinker

Boush – The Tinker-Goblin engineering was always innovative, but Boush brought it to such extreme that most refuse to believe that his powers lie in machine and rather think that he fights with magic. He can shoot focused light and homing projectiles as powerful and as flashy as most destructive Elven Arcane spells. It is said that not even best Necromancers can raise armies comparable to seemingly endless amount of clockwork goblins that Boush can easily summon. And while some refuse to believe in his machinery skills and other call him the master artist of engineering, none can deny the destructive force of his goblin.

Before attempting to use this hero, you should see the first finger, do you have a fairly long fingers and nimble? Yep, this hero requires the wearer to use most of the keyboard keys, even your sixth item slot should also be filled with items that could be used (active). In addition to 'fast finger', you also must have a good sense, not to spoil the party even your finger speed.

So, be prepared to use almost all your fingers .. ^ ^. IceFrog dedicate to all of you, Hero's most dangerous nukers LATE GAME.

When using tinker?


Do not Pick When ..
1. If your opponent was Nortrom and Pugna (anti spammer / spell combo)
2. Tim you lack initiator war / gank.
3. You do not like the hero mainin active skillnya all.
4. Finger left hand was injured, keselo, cramps, etc.: D


Pick that ..
1. If your opponent is wearing a lot of carry-hero hero.
2. You need permadisable / permasilent.
3. Quite nimble fingers, Fast Hand!
4. Need pusher / defender global
5. You want Holyshit! ^ ^

Advantages and Disadvantages


excellence
1. Including nukers terrible. Up Late though.
2. Got rearm the spell cooldown refreshes whole.
3. Hero with the second highest mobility. (After the fourth Meepo BoT.)
4. Laser makes her miss 100% which means reducing DPS carry almost any hero except that bring MKB.


weakness
1. It includes severe INT to INT hero, but he spammers. (just 2.2/level!)
2. HP includes its very bad.
3. AGI its very slow.
4. Last Word and Nether Ward (Described Worst Enemies.)

SKILL

Laser


Fires an intense beam of light at a target, dealing damage. Deals precise damage.

Level 1-80 damage, 100% chance to miss on the primary target for 3 seconds.
Level 2-160 damage, 100% chance to miss on the primary target for 3 seconds.
Level 3-240 damage, 100% chance to miss on the primary target for 3 seconds.
Level 4-320 damage, 100% chance to miss on the primary target for 3 seconds.

Mana Cost: 95/120/145/170
Cooldown: 14 seconds

Heat Seeking Missile

 
The Tinker fires a rocket at the nearest visible enemy hero. Range of 2500.
Level 1-100 damage. 2 targets.
Level 2-175 damage. 2 targets.
Level 3-250 damage, 2 targets.
Level 4-325 damage, 2 targets.

Mana Cost: 120/140/160/180
Cooldown: 25 seconds

March Of The Machine

 
Calls in hordes of robotic goblins to destroy your enemies. Range: 300
Level 1-16 damage / goblin.
Level 2-24 damage / goblin.
Level 3-32 damage / goblin.
Level 4-40 damage / goblin.

Mana Cost: 145/150/165/190
Cooldown: 35 seconds
Area Of Effect (AOE): 900 * / 50 ** / 150 ***
Duration: 6 seconds

Rearm

 
Instantly reloads the Tinker `s weapons.
Level 1 - 3 seconds to rearm.
Level 2 - 2 seconds to rearm.
Level 3 - 1 second to rearm.

Mana Cost: 150/250/350
Cooldown: 0

Saturday, January 5, 2013

Akasha – The Queen of Pain

Akasha – The Queen of Pain

Akasha – The Queen of Pain

Akasha – The Queen of Pain-Akasha is one of the many souls claimed by the blade, Frostmourne. Raised to serve the Lich King as a Banshee, she desired to become pure substance once more. Driving deep into the forests, she was able to subdue and possess a Succubus minion. Rightly bearing the title, Queen of Pain, she enjoys nothing more than inflicting massive damage on her foes, using both the poisonous strikes of her succubus host and the vicious howls retained from her Banshee nature. Akasha breaks her enemies' eardrums with torturing screams, some so loud they manifest into powerful waves that ripple across the lands, shattering all in their wake.

Akasha is a Hero-Gankers nukers. Superior in terms of mobility and ganking AoE nuking. enemies will often created hurt by what can be done this hero in the early-mid game. Although the hero is so fragile, he has Blink ability. Quite impossible to catch, chase, and even escaped from this hero.

He belonged to a feared ganker, often appear suddenly, then perform painful attacks, the target will be killed slowly, tormented by the attack so sick! Ngeslow and then hit him with a spell Double the painful area.

Queen of Pain is a hero early-mid off, as well as very fragile and easily killed. But because of the very high mobility and the ability to spell-spell to turn it off area, he was among the favorites of many professional players.

Advantages and Disadvantages



excellence

AoE Nuke terrible
Got Blink, tasty chase and escape.
Attack animation and missile speed is good, easy to Last hit / Deny
Got Slow Lama's duration
Very dangerous in the Early-Mid Game
Good Farmer

weakness

HP is very less, easily killed
Which is not so sufficient for Spell-spell where his
You are not harmful in Late Game
Do not have a disable
Silence, which burn

SKILL


Shadow Strike


Hurls a poisoned dagger roomates deals large initial damage, and then deals damage over time. The poisoned unit has its movement speed slowed for a short duration. Slow quantity increases per level.

Level 1-50 strike damage, 10 duration damage. 20% of initial slow.
Level 2-75 strike damage, 20 duration damage. 30% of initial slow.
Level 3-100 strike damage, 40 duration damage. 40% initial slow.
Level 4-125 strike damage, 50 duration damage. 50% of initial slow.

Casting Range: 400
Mana Cost: 80/100/120/140
Cooldown: 20/16/12/8

Blink


Short distance teleportation that Allows one to move in and out of combat.

Level 1-700 Range.
Level 2-850 Range.
Level 3-1000 Range.
Level 4-1150 Range. .

Casting Range: Global
Mana Cost: 60
Cooldown: 12/10/8/6 seconds

Scream of Pain


The Queen of Pain lets loose a piercing scream, damaging nearby enemies.

Level 1-85 damage per target.
Level 2-165 damage per target.
Level 3-225 damage per target.
Level 4-300 damage per target.

Mana Cost: 110/120/130/140
Cooldown: 7 seconds
Area of ​​Effect: 475

Sonic Wave


Creates the a gigantic wave of sound roomates deals heavy damage to all units in a line.

Level 1-350 damage
Level 2 - 475 (530 *) damage
Level 3 - 600 (725 *) damage

Mana Cost: 250/360/500
Cooldown: 135 (100/70/40 *)
AoE: 100 (Starting AoE) / 800 (Distance) / 300 (Final AoE)
Casting Range: 700

Lion – The Demon Witch

Lion – The Demon Witch

Lion – The Demon Witch

Lion – The Demon Witch-A renegade wizard who delved deeper in studying demonic arts, this old aged archmagus was sentenced to damnation by the Dalaran council. As a last resort of escaping death, he performed a forbidden ritual and sold his soul to Archimonde's bidding. Without trace of compassion and with a twisted mind, he seeks retribution to his comrades. He commands earth to stagger those who hinders his path with sharp spikes or siphons their will out. Never hesitating to transmogrify others to impunity nor doubtful of ripping his enemy inward out with his fatal touch, Lion like a predator loves doing it all over again.

Lion is a disabler. IN THE build anything, he disablernya team. He was of little use, user lion usually 'selected' would act as what. That disabler, wherever needed. He can be Ganker, roaming, jamming enemy carry buttocks, because success is in the hands bokongan this disabler. Ganker addition, he also fits into the support, jamming support carry on your team, helped get a lot of gold with your disable2. Even can also play solo.

Lion also includes nuker, rather a very DANGEROUS. He is one of the best nuker in DotA. Very versatile, can survive very long in the lane, so it may take longer nge-support also by which his drain.

Lion harmful for all types of battle, Good by1 and 5 vs. 5. Although growth is less STR (meaning HP bit of), his INT growth is very good, because this hero created for 'capability' disable it.

IN any battle (public / competition), lion is often used as the main GANKER TIM, even at level 1 he has provided great assistance when nge-butt. So if there are more who pick this hero, in the early game you should be more careful, because you will often interrupted by the arrival of this hero in your lane.


Advantages and Disadvantages



EXCELLENCE

1. Spellnya very BIG damage (though not the largest)
2. HAVE 2 skill DISABLE fairly active.
3. Can survive in the lane 'forever', until whenever he wants.
4. Particularly useful when jamming butt at level 1
5. Nyicil easy opponent


WEAKNESSES

1. MS below average aka slow
2. Damage too, rada difficult jamming last hit.
3. Very easy to kill, growing pains armor.

SKILL


Impale


The Demon Witch releases his demonic magics into the ground in order to thrust solidified rock spikes along a straight path. This sends all his enemies into the air, only to take damage on their painful impact with the ground.
Level 1-60 damage, lasts 0.5 second.
Level 2-130 damage, lasts 1 second.
Level 3-200 damage, lasts 1.5 seconds.
Level 4-260 damage, lasts 2 seconds.

Casting range: 500
Area of ​​Effect: 150
Mana Cost: 100/120/145/170
Cooldown: 12

Voodoo


Transforms an enemy unit into a random critter, disabling special Abilities.
Level 1 - Turns enemy into critter, lasts 1:25 seconds.
Level 2 - Turns enemy into critter, lasts 2 seconds.
Level 3 - Turns enemy into critter, lasts 2.75 seconds.
Level 4 - Turns enemy into critter, lasts 3.5 seconds.

Casting range: 500
Mana Cost: 110/140/170/200
Cooldown: 13

Mana Drain


Absorbs the magical energies of a target enemy unit by taking where from it every second 00:25.
Level 1 - 20 mana drained per second, lasts 4 seconds.
Level 2-40 Where drained per second, lasts 4 seconds.
Level 3-60 Where drained per second, lasts 4 seconds.
Level 4-120 where drained per second, lasts 4 seconds.

Casting range: 750
Mana Cost: 10
Cooldown: 20/15/10/5

Finger of Death


Instantly rips at a target, Attempting to turn it inside-out. Deals massive damage.

Level 1 - Deals 600 damage, 725 damage with Aghanim's Scepter.
Level 2 - Deals 725 damage, 875 damage with Aghanim's Scepter.
Level 3 - Deals 850 damage, 1025 damage with Aghanim's Scepter.

Casting range: 900
Mana Cost: 200/420/650 (625)
Cooldown: 160/100/40

Friday, January 4, 2013

Mortred in DOTA

Mortred in DOTA

Mortred in DOTA

Mortred in DOTA-Born into the reclusive Night Elf order known as the Wardens and shunned by mainstream Night Elf society, Mortred pledged allegiance to the Scourge to take revenge. A perfect blend of strength and speed, the years spent alone in the forests of Ashenvale allowed her to blend into the terrain, appearing phantomlike at times and striking when you least expect it. The deadly precision with which she carries out her attacks have made her a valuable member of the Scourge, and it is clear why she is known as the Phantom Assassin.

Initially silent emang looks friendly and 'girl' really, but the more he will become stronger and CRUEL. Such a sweet kitten that turns into a QUEEN TIGER ...., that will never take off 'prey'.

Mortred is one of the few killer hero who never fails to kill prey, before coming for help from his friends. Mortred could kill all the enemies very quickly, having hit physical damage with critical sickest highest damage in DotA.

Bottom line If Hero is so, he could behead anyone without first exposed to damage anything!


Advantages and Disadvantages

excellence

1. Hero with the highest AGI growth in the second (after Terrorblade)
2. Hero with the most violent Critical Strike DotA!
3. Having skills in addition to pursuing the opponent, as well as to ngelast-hit creep in Early Game.
4. Late transparent with Blur and give Tallisman of Evasion Free.


weakness

1. Base HP and armor bad.
2. Growth worst INT
3. Because Melee, so he's prone to disabler-disabler opponent.
4. Not easy to play hero.

Skills

Stifling Dagger

Hurls a dagger which deals minor pure damage and slows the unit's movement speed for a short duration. Deals half damage to heroes.

Level 1 - Deals 50 damage (20 to heroes), slows by 50% for 1 second
Level 2 - Deals 100 damage (40 to heroes), slows by 50% for 2 second
Level 3 - Deals 150 damage (60 to heroes), slows by 50% for 3 second
Level 4 - Deals 200 damage (80 to heroes), slows by 50% for 4 second

Casting range: 1200
Mana Cost: 30/25/20/15
Cooldown: 8

Phantom Strike

Teleports to a unit and attacks it. Gains 100% attack speed for 3 seconds while attacking that same target. Maximum of 4 attacks.

Level 1 - Teleports to the target unit, and recieves increased attack speed.
Level 2 - Teleports to the target unit, and recieves increased attack speed.
Level 3 - Teleports to the target unit, and recieves increased attack speed.
Level 4 - Teleports to the target unit, and recieves increased attack speed.

Casting range: 1000
Mana Cost: 50
Cooldown: 14/11/8/5

Blur

The Phantom Assassin becomes hard to see by blurring her body and disappearing from the minimap when near enemy heroes. Some enemy attacks miss.

Level 1 - 20% dodge
Level 2 - 25% dodge
Level 3 - 30% dodge
Level 4 - 35% dodge

Coup de Graçe

Mortred has refined her hero-killing skills to a high degree.

Level 1 - 15% chance to 2.5x critical.
Level 2 - 15% chance to 3.5x critical.
Level 3 - 15% chance to 4.5x critical.












Thursday, January 3, 2013

Kel'Thuzad – The Lich in DOTA

Kel'Thuzad – The Lich in DOTA

Kel'Thuzad – The Lich in DOTA

Kel'Thuzad – The Lich in DOTA-EARLY GAME for most of the DotA hero is a very very difficult time, especially the passive (melee-carry). Why? Because they were small HP kah? Because of their armor? or because they have not got the skills and items, including all factors.

But the main cause is of course due to the presence of the Lich hero-hero like this, which is designed for you to spell installments nuke them very active. Nuke Lich very 'sick' and ACTIVE in early, whoever you are wherever you are in the lane ga your HP bar will ever green / yellow, km ga would be able to last a long time, even before you have ulti, if a lane with this nukers HEAVY.

Statistic of Hero :

Name: Kel’thuzad
Affiliation: INT Scourge
Strength: 18 + 1.55
Agility*: 15 + 2
Intelligence: 18 + 3.25
HP: 492
Mana: 234
Damage: 37-56
Armor: 1
Movespeed: 305
Range: 505
Attack Speed : 0.68
Missile Speed: 900
Sight Range: 1800/800

Advantages and Disadvantages

EXCELLENCE

1. One of the best nukers and very dangerous in the early game.
2. Has skill 'deny', which makes it VERY ACTIVE nuke spell in early.
3. Can survive in the lane as long as he wants.
4. Her Ulti very mematikaan if used correctly.
5. INT growth is excellent
6. Can master the dual lane alone with EASY (especially solo lane)
7. Be able to counter and repel

WEAKNESSES

1. hero early.
2. Fragile, HP and Armor little (luckily he had frost armor)
3. Her U.S. effort, but its pretty sick damage.
4. Animation and skill attack his 'slow'
5. Do not have a defensive skill / to escape

Skill

Frost Nova
Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rates for 4 seconds.
Level 1 - Deals 50 to the target damage and 75 AoE damage.
Level 2 - Deals 100 to the target damage and 100 AoE damage.
Level 3 - Deals 150 to the target damage and 125 AoE damage.
Level 4 - Deals 200 to the target damage and 150 AoE damage.

Casting range: 600
Area of Effect: 200
Mana Cost: 125/150/170/190
Cooldown: 8

Frost Armor
Creates a shield of frost around a target friendly unit. The shield adds armor and slows attacking melee units for 2seconds. Lasts 40 seconds.
Level 1 - Adds 3 armor.
Level 2 - Adds 5 armor.
Level 3 - Adds 7 armor.
Level 4 - Adds 9 armor.

Casting range: 800
Mana Cost: 50
Cooldown: 5

Dark Ritual
Sacrifices a target friendly unit to convert its hit points into mana.
Level 1 - Converts 15% of the current HP of the creep to mana.
Level 2 - Converts 30% of the current HP of the creep to mana.
Level 3 - Converts 45% of the current HP of the creep to mana.
Level 4 - Converts 60% of the current HP of the creep to mana.

Casting range: 400
Mana Cost: 25
Cooldown: 35/30/25/20

Chain Frost
Releases a jumping breath of frost that jumps 7 times.
Level 1 - Deals 280 damage per jump, 370 damage with Aghanim's Scepter.
Level 2 - Deals 370 damage per jump, 460 damage with Aghanim's Scepter.
Level 3 - Deals 460 damage per jump, 550 damage with Aghanim's Scepter.

Casting range: 750
Area of Effect: 600
Mana Cost: 200/325/500
Cooldown: 145/115/60

Advantages and Disadvantages of Zeus

Advantages and Disadvantages of Zeus

Advantages and Disadvantages of Zeus

Advantages and Disadvantages of Zeus-Zeus is nukers, he attacks his enemies by using the spell, because he is a spell caster. All spell2 his very synergistic, and with a far casting range, meaning he can attack enemies from a great distance, even outside of the attack range of the target.

Animation speed (missile) his spell2 include very fast! Instant cast even close. Because it's a very dangerous combo spellnya including hero he is a major threat in the early-mid game. Even in late spellnya any damage will still hurt, because he also has a static field. Skill is the skill of the hero's late game.

Because he's one of the best nukers, meaning he has an important task in the whole battle. yah .. This hero will never make you look green HP, will not ... until late game though. because ZEUS was created to attack the enemy while it is 'GREEN'!!

Advantages and Disadvantages

EXCELLENCE
1. Including the most dangerous nukers early game
2. has the MOST ACTIVE nuke spell, with 1.75 seconds cooldown.
3. It has a global skill, can kill the enemy who fled away.
4. INT growth is excellent
5. Very Effective against a HP hero2 his thick.

WEAKNESSES
1. Thin! HP and Armor 'less'
2. MS is below the average
4. Attack range is very short

Skill

Arc Lightning

Hurls a bolt of arcing energy that laces through many nearby enemy units.
Level 1 - Arcs 5 times, deals 85 damage.
Level 2 - Arcs 7 times, deals 100 damage.
Level 3 - Arcs 9 times, deals 115 damage.
Level 4 - Arcs 15 times, deals 145 damage.

Casting Range : 700
AoE : 500*
Mana Cost: 65/ 72/ 79/ 86
Cooldown: 1.75

Lightning Bolt

Summons a bolt of lightning from the heavens to strike a target enemy.
Level 1 - Deals 100 damage.
Level 2 - Deals 175 damage.
Level 3 - Deals 275 damage.
Level 4 - Deals 350 damage.

Casting Range : 700
Mana Cost: 75/ 95/ 115/ 135
Cooldown: 6 Second

Static Field

Whenever Zeus casts a spell, he shocks all nearby enemies for a percentage of their current hit points as damage.
Level 1 - Shocks for 5% of current hit points.
Level 2 - Shocks for 7% of current hit points.
Level 3 - Shocks for 9% of current hit points.
Level 4 - Shocks for 11% of current hit points.

AoE : 900

Thundergod’s Wrath

Strike down all enemy heroes with a bolt of lightning.
Level 1 - Deals 225 (440*) damage
Level 2 - Deals 350 (540*) damage
Level 3 - Deals 475 (640*) damage

AoE : Global
Mana Cost: 225/ 325/ 450
Cooldown: 90


The Origin of The Name of Heroes in Dota

The Origin of The Name of Heroes in Dota

The Origin of The Name of Hero in Dota

The Origin of The Name of Heroes in Dota-If you claim to be a fan of dota game. You have to know the origins of the names of the DotA hero:

-Azwraith the Phantom Lancer:

Hero uses a model / icon based Kimhari character in Final Fantasy games.



-Kel'Thuzad the Necrolyte:

Disciples of the Lich King from Warcraft III.



-King Leoric the Skeleton King:

Its name comes from a character in Diablo whose son was possessed by demons.



-Krobelus the Death Propet:

Characters in the game Summoner 2.



-Leshrac the Malicious:

Characters in the game Magic the Gathering.



-Magnus the magnataur:

A German physicist, Heinrich Magnus, who wrote about the phenomenon called the Magnus effect. While the hero's ultimate Reverse Polarity similar to what happens in the Magnus effect.

Medusa - Monster in Greek mythology whose gaze can change people into stone. This is represented in the game with the ultimate Purge can greatly slows enemies, though not to turn them into stone.



-Morphling:

Shapeshifter of the game Wizards of the Coast's Magic the Gathering, who is also an expert in varying statsnya.



-Kardel SHARPEYE the Swarven Sniper:

"Kardel" is derived from Indonesian word "kardil" meaning "dwarf". "SHARPEYE" is a term used to describe the sharp eyesight, excellent vision and attention to detail, a mandatory requirement for a sniper.



-Dirge the Undying:

Dirge is a character from the cartoon series Xombie. a "variant", a zombie who still have their conscious mind and the ability to think like a human. A Dirge is also a somber song expressing mourning or grief. dirge is also a song of mourning comes from the Latin way Dirige, Domine, Deus MEUS, in meam Tuo viam conspectu ("Direct me in your sight, O LORD my"). "



Jakiro the Twin-headed Dragon:

In Norse mythology, is a dragon eating Níðhöggr root of the World Tree.



-Anub'seran Nerubian Weaver:

Shukuchi relieve the body's technique.





Mirana Nightshade-the Priestress of the Moon:

Mirana was a great king, known as the 'tiger of Multan fort "who killed the Emperor of China Changez Khan (Axe). Pastor first month there were around 2340 BC in Babylon and they built the first observatory to monitor the movement of the stars and is responsible for the astronomy and mathematics and they come with the calendar still in use today.





Thunderkeg-Raijin the Storm Spirit:

Raijin is the god of thunder and lightning in Japanese mythology .. Its name comes from the Japanese words rai, meaning lightning shines, which means god.





-Pugna the Oblivion:

Pugna is a Latin word for war or fighting. Oblivion is the condition or quality that really has forgotten, the opposite of the famous.





-Rhasta the Shadow Shaman:

Shamanism refers to a set of traditional beliefs and practices similar to Animism that claim the ability to diagnose and cure human suffering and the ability to cause suffering.





-Zeus the Lord of Olympia:

Olympia is the home of the gods in Greek mythology. Zeus is the king of all gods. She had a "wife" named Hera, and she and he are the parents of many of the other gods, such as Apollo, Ares and Athena.





-Ulfsaar the Ursa Warrior:

Ursa Major from two names constellations Ursa Major and Ursa Minor, the big bear-shaped and small bears. There is the old Greek myth about Ursa, that Zeus had an affair with a nymph who can turn into a bear. He eventually has a child who berwuud bear to hide gossip that will cause problems, Zeus placed them among the stars in order to stay safe.



-Bradwarden the Centaur Warchief:

In Greek mythology, the centaurs are a race of human beings composed of men and horses. They are known to have great power they get from the horse. Bradwarden is a centaur from DA Salvatore book The Demon Spirit.





-Slithice the Naga Siren:

Siren is a mythical Greek sea dwellers, who live on the island of stones, known voice can be drowned sailors, to have their boats to be crushed into rock. Therefore ultinya named song of the sirens.





-Aiushtha the Enchantress:

Aiushtha is a fairy tree. Dryads are female tree spirits in Greek mythology. They are famous for long-lived, because he has a natural herb nurse. Enchantress is a female spellcaster, practitioner of magic, magical charm of the eternal users.





-Syllabear the Lone Druid:

Druid is a kind of traditional leaders from acient celtic cultures. Druid is very sensitive to nature, and a Druid, Menadi a Deruid have studied for 20 years in the Druidic teaching center on Anglese, centered on magical lakes. Syllabear name is a tribute to Syllabel, one of the Top Dota.





Stealht-Rikimaru the assassin:

Rikimaru is a fictional character who appears in the video game series Tenchu ​​stealth game. But only the name of stealth and disappearance are related to the game, while the name Riki is a satyr like humans, but with horse ears and sometimes horns. Satire (Greek:?????? - Sátyroi) is a forest dwelling creatures and mountains, and have a close relationship with the god Pan and Dionysus in Greek mythology.





Lina Inverse-The Slayer:

Lina Inverse is a fictional character, a witch from the anime series "Slayers". One of the name silver bullet in this series is the "Dragon Slave", as we know in DotA.





-Yurnero the Juggernaut:

Juggernaut is a term used to describe a literal symbol considered to be an unstoppable force that can destroy any obstacle. The term is derived from an ancient Indian god called Jagannatha, meaning "Lord of the universe.





-Rooftrellen the Treant Protector:

Live trees can be found in a lot of mythology, so as to determine the exact origin of the tree that lived nearly mustahil.sedangkan Treant name is a combination of Tree and Giant, which means a giant tree.





-Ogre Magi:

Ogre is a great man and a terrible monster. Ogre is often depicted in fairy tales humans consuming and the story is one species rakyat.Aggron pokemon made of stone and iron.





-Squee and Spleen the Goblin Techies:

Goblin is often described hantu.Dalam fairy odd and deformed creatures like ghosts. Goblins often bring the fire when they were hiding. Squee and Spleen is the name of Card Magic.





-Leshrac the Malicious, Tormented Soul:

Leshrac is a character of Card Magic. King of the demons of the ice age. Malicious means dangerous.





-Banehallow the Lycanthrope:

In folklore, lycanthropy is the human ability to transform into a wolf, also known as a werewolf. The term was first found in Greek mythology where Lycaon, a king of Arcadia who was turned into a ravenous wolf for trying to sacrifice human flesh (his own son) to visiting Zeus in an attempt to disprove the god's divinity.





Medusa the Gorgon-:

Medusa has its origins in Greek mythology, he was scary creatures, and it is said that everyone who looked into the eyes would turn into stone. He died when his sleep was beheaded by Perseus god.





Lucifer the Doom Bringer-:

At the end of modern medieval Christian thought, Lucifer is the angel who is allied with Satan. It is believed that this is the name of Satan before he was cast out of heaven. Lucifer is also a Latin word that means "light bearer". Doombringer carrier means death.





-Akasha the Queen of Pain:

In mythology, a vampire Akasha pertamax. Enkil King and Queen Akasha of Kemet (now Egypt) around 4000 BC, they became the first vampires when an evil spirit named Amel was able to enter the body through cuts and dries Akasha with his meat. Akasha then Enkil change into a vampire by drinking the blood of nearly all the King and then to drink nearly all his blood. Also known from the book and movie "Queen of the damned.





-Leviathan the Tidehunter:

Leviathan is a sea monster in the Bible Old Testament. Leviathan is often considered a demon or natural monster league with the devil or Satan. Kraken (in kraken shell) is a giant squid in nordic mythology with mile long tentacles that draws the ship to the seabed.





-Atropos the Bane Elemental:

In Greek mythology, Atropos was third Moerae. Moerae in Greek mythology were three goddesses of destiny. They control the fate of every human being from birth to death. In Roman mythology known as Parkae or Fata. He is the oldest of the three goddesses of destiny, and is known as the "inflexible" or "inevitable" stiff "or" inevitable.





-Abaddon the Lord of Avernus:

Avernus was an ancient name for a crater in Italy, which is said to hold the entrance to hell .. Abaddon means destruction, and is associated with Hades (ruler of the underworld) in Greek mythology. So he's like the guards of hell.





-Mercurial the Spectre:

Specter's Spectre: Spectre is a ghost, or the appearance of shadows. This serig mentioned in old tales. Mercurial name is a tribute to Mercurialxen, a painter first loading screen.





-Furion the Prophet:

Furion, subject of Riddick series. There is a race of people, called the Furion, and Riddick wanted to be a race.





-Nevermore the Shadow Fiend:

Is the main character in Agneta Pleijel's Novel "Lord Nevermore", a Swedish novel. Also, in the poem "The Raven" by Edgar Allen Poe, the word "Nevermore", "Shadow" and "Fiend" is mentioned. Which is more relevant I do not

The History of DOTA

The History of DOTA

The History of DOTA

The History of DOTA-Probably from all of you there who do not know the history of DotA. Defense of the Ancients (DotA) is a map made for the computer game titles blizzard made warcraft III: frozen throne, which is based on the map "aeon of strife" of other Blizzard games, starcraft. The main purpose of the game is to
destroy the enemy headquarters together with the team and crew-fighters controlled by the computer. Players can use a powerful figure called a hero (hero), and assisted by allied heroes and men-fighter (creep) which is controlled by the ai. As in the game of role playing games, players can increase their level heroes and use gold to buy goods made during permainan.permainan is developed using the world editor of the game warcraft III: reign of chaos, and changed with the release of the frozen throne.


There are a variety of basic concepts, the most popular is DotA Allstars, which has been maintained by several authors during development maps. since its release, allstars appeared in several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber ​​Games, as well as the league cyberEvolutionwarcraft Cyberathlete Amateur and 3 were the most popular multiplayer games now, warcraft 3 cz can anyone make popular DotA map. at first it made a DotA gamers who are addicted to warcraft 3. Eul made DotA ama. Eul's a conversion nickname talaga aka pseudonym. DOTA map that was first created folder eul is 0.95, his affection Eul stopped making DotA map, although DotA gamers were greeted enthusiastically, especially Americans, well kept manufacturing DotA map passed ama guinsoo.ama guinsoo there are some changes in both the hero, hero abilities, stats hero, Item. emerged during the 2 new items guinsoo schyte and Eul Scepter of divinity (the second item name is equated with the makers name folders). guinsoo's final work of DotA Allstars 5.84b map. buju Jove's legendary map cz life really is more than 6 months. folder full of bugs, imbalances and loadaing a very long time. This folder is the last generation of the map that have loading times that are too long (on average about 30mnt loadaing timenya). then one of Russia named true.rus remodel and rename folders 5.84b 5.84c. The second map is almost identical, the only difference is the time of loading time is shortened by about 5 menit.selepas true.rus being DotA Allstars 5.84c practically stagnant. nothing new, since both Guinsoo and true.rus not continue their project. (Although had issued dota guinsoo 6:01). then a man named IceFrog appears (here came the man). IceFrog DotA hands continue to grow until the current version 6.43b.cara bermainpermainan ama strategic focus and teamwork, and can be played up to 10 people together, and divided into 2 groups of sentinel, and the Scourge. Sentinel team's headquarters is in the lower left corner while the Scourge team in the top right corner of the map. each protected by a tower headquarters and the units controlled by the ai. in the center of the team's headquarters, there are "ancient," that is, a building that must be maintained by each team. when ancient one team destroyed, then that team loses and the game selesai.setiap players control unit called a hero. the allstars, total hero to choose from up to 90 more heroes, each hero has a unique Abilities are different from each other. This game is very oriented toward teamwork. Nevertheless, there are some heroes that if played well and given enough time to raise the level can significantly alter the course of the game with only sendirian.perbedaan popularitasblizzard gaku if the popularity of the game warcraft dota that exceeds their own, so it has entered into a hall of fame blizzard battlenet . DOTA itself has often become a kind of game that competed in the tournament world, like Blizzard's BlizzCon convention in 2005, world cyber games 2005, 2006 in malaysia and singapore, and world cyber games 2006 asian championships. in the Philippines and some countries have taken over the popularity of DotA counter-strike as the most played game.





Gameplay DotA

DotA Allstar bring two hostile camps (MGK will be dang a friend) that Sentinel vs. Scourge, both factions will fight to destroy the opponent's headquarters. Sentinel thicker with elements of ancient elves in her, and her ancient undead Scourge is. In Dota game we are obliged to choose one character HERO (where there is a mode that makes kt own bs or random hero pick). Hero can we choose tavern available. In total there are 4 in the Scourge tavern 8 and 4 in sentinel. Each Hero is possessed individual skill and ability berbeda2 anyway. Hero will appear the first time in the fountain, here the hero can recover HP and MP quickly. . In battle we are also equipped with armies beans in this case we refer to as creep. Creep appears in any given time, move with the track, can not be controlled and will hit the opponent unit (creep, hero or building). Then all functions depending on the player to increase the level of hero, gathering items that fit (the first time will be given a number of gold to purchase some items. Levels and gold will be able to be increased by killing enemy creeps and enemy heroes ..



Hero can grow tremendously. Each hero has a special job and job-specific specifications. The development of the hero is determined by the level and items. The higher the level the more nice items and hero, the hero will become stronger and the possibility of winning will increase. Especially for the item, I will not discuss one on one item. Items can be bought in the shop, where there are shops around the fountain, just left click on the building of buildings around the fountain, and there are 4 black market, a secret place in the middle of a forest and pinggir2 map left and right. Item 2 also divided: prescription items and regular items. Regular items are items that we can directly buy in shop, while the prescription item is a new item that is a combination of items that we buy direct. As for the recipe and the ingredients can be found in the shop near the fountain. Item recipes are divided into 5 classes. Level 1-4 and level are not well-defined (unclasified). the higher the level, the devastating damage is and the more expensive item.